Future Screens NI are at the Forefront of The Industrial Strategy

Future Screens NI led a strong delegation to AHRC Creative Economy Conference Beyond 2019 in Edinburgh. The delegation consisted of representatives from Ulster, Queens, the Digital Catapult and local industry leaders Axial3D and Italic Pig reflected both the breadth and strength of the Creative Cluster in NI. Both Axial 3D and Italic Pig had secured showcases through a competitive process.

Axial 3D showed off their medical 3D printing solutions which have been used by surgeons which support pre-operative planning between surgeons and patients. The most notable of which is a 3D printed kidney which was created to show the operating surgeon where tumours were located.  Axial 3D have developed a ground breaking approach which assists to doctors to physically see the location and impact of tumours. Axial 3D provide surgeons with an accurate model providing the surgeon with enhanced precision and planning before operating with life changing impacts for patients.

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Italic Pig, Northern Ireland’s Game Studio of the Year showcased the Infinite Hotel.  The Infinite Hotel was nominated for best immersive game at Raindance. It is a character-driven, vertical VR narrative adventure with the intention of creating a memorable and humorous experiences by combining the very best aspects of room space VR with a unique story and setting. The Infinite Hotel reflects the vision of Italic Pig which is to develop unique high quality games with the potential to transform the gaming industry. The Infinite Hotel is always a crowd pleaser and delegates reported being transfixed by both the story and humour.

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The strength of Future Screens NI was recognised by Professor Andrew Chitty, Challenge Director, when he announced at Beyond that Future Screens NI is at the forefront of industry investment via the Industrial Strategy Programme. This places Future Screens NI at the centre of local economic growth and positions the Creative Industries as the new heavy industries within the region.

Future Screens NI Upcoming Events

Future Fellows Launch Event:

Future Screen NI Launch of Future Fellowship Call as Part of Digital Cities

Join Future Screens NI on November 4th, 12pm - 2pm, when we will launch our Future Fellows Call, hosted by Professor Paul Moore

Future Fellowships are targeted towards industry creatives who have identified a specific R&D challenge that can be addressed in partnership with a research specialist from Queen’s University Belfast or Ulster University. The Fellowship offers you the opportunity to you to spend time in a University setting to work on your R&D solution, or for a University partner to spend time in your business to create an R&D solution with clear outputs with an impact upon your business, the creative industries and the creative economy.

This event will be based around the importance of sharing expertise between Universities and Industry, sharing experiences of how this has worked in practice and how it can directly benefit those working within the expanding tech and arts sector.

The Fellowship Call will be launched by Professor Greg Maguire, CEO and Founder of Humain and Deepa Mann-Kler CEO founder of Neon who both have considerable experience at the interface between industry and universities.

Professor Greg Maguire has undertaken ground-breaking work within the animation industry. Humain have been globally recognised as specialists in generating and creating digital humans, fantasy creatures and digital doubles for many of the top entertainment and technology companies around the world.

Deepa Mann-Kler is an award winning design visionary. Neon works alongside the world’s best designers and developers to bring virtual, augmented and mixed reality software applications to market.

Alt Animation and Farset Labs will showcase the work they currently undertaking with Future Screens NI. Andrew Bolster from Farsett labs will be outlining his work using immersive technology with musicians with disabilities. Tim Bryans will present preview of the Hearios from Alt Animation.

The Fellowship Call will be open for applications from 12pm on Tuesday the 4th November 2019 and will close at 5pm on Thursday the 12th of December. Please contact creativeclustersNI@gmail.com for more information. Call documents will be available at the launch.

Lunch and refreshments will be provided.

Future Screens NI is one of nine UK Creative Industries Cluster Partnerships supported by the Arts and Humanities Research Council as part of the Industrial Strategy.

For more information and tickets: https://www.eventbrite.co.uk/e/future-screens-ni-future-fellows-launch-tickets-77856578121?utm_term=eventurl_text


Future Tuesdays Launch Event:

Join Future Screens NI on November 12th, 5.30pm - 8pm at Ormeau Baths, when we will launch our Future Tuesday’s event series, hosted by Professor Paul Moore

Future Tuesdays is a monthly events series hosted and run by Future Screens NI. At each of these events we will be focussing on a particular aspect of the industries we work with, inviting speakers to tell us about their experiences within the industry, their projects and how they think the industry will change for the better.

For our launch event we will be exploring Futures in Animation and Immersive Technology. The event will feature Alec Parkin and Dr Declan Keeney from Ulster University, and industry lead Kevin Beimers from Italic Pig, Northern Ireland’s Game Studio of the Year. 

There will be an opportunity to find out more about Italic Pig’s cutting edge immersive game The Infinite Hotel recently nominated for Best Immersive Game at Raindance.

 For more information and tickets: https://www.eventbrite.co.uk/e/future-screens-ni-future-tuesdays-tickets-77983443579?utm_term=eventurl_text

Northern Ireland’s Game Studio of the Year Nominated for Raindance Film Festival Immersive Summit Award

Northern Irish game development studio, Italic Pig , has been nominated for Best Immersive Game at the upcoming Raindance Film Festival .

The Raindance Film Festival, taking place between September 19 - 26, 2019 in London, features the Immersive Summit, which is an annual symposium of eye-opening talks and panel discussions, shining the spotlight on leading creators and emerging voices from around the world. Raindance is committed to championing the creators who are pushing the artistic boundaries in the mediums of Virtual, Augmented and Mixed Reality.

Italic Pig’s The Infinite Hotel is a character-driven VR adventure that boasts “A grand scale adventure in a room scale space”. Set in a hotel with an infinite number of floors, the player takes on the role of elevator operator to the weird and quirky staff and patrons of the universe’s most luxurious holiday resort.

Being nominated for the Best Immersive Game is not the first time that The Infinite Hotel has received critical acclaim. The game won The Big Indie Pitch at PocketGamer London and earned a highly regarded Best In Play award at GDC San Francisco. Both Oculus & HTC have shown genuine interest, and the demo has been compared to “stepping into a Pixar film”.

“What interests me in VR,” adds Kevin, “is that it hasn’t had its ‘Fruit Ninja’ moment yet. I’m not saying I’m looking for Fruit Ninja VR, but Fruit Ninja as a metaphor representing a new game mechanic that truly embraced and catered to touchscreen mobile. VR is still in its infancy, and as far as I can tell, people are still searching for the new mechanic that is ‘special’ to VR – not a port, not a reskinning, but a unique, purist experience for the medium. As someone who likes to mess with expectations and experimentally mash genres together, it’s the absence of hard rules that excites me most.”

The premise for The Infinite Hotel came from working within VR’s key limitation - physical space - rather than fighting against it with workarounds like teleportation, autorun or stick controls.

The first event of the Immersive Summit will take place at the Vue Piccadilly Cinema on 26th September between 10:30 - 5:30pm. As part of the Immersive Games Panel, Kevin Beimers, CEO of Italic Pig, will be talking about the creation of The Infinite Hotel and the challenges and opportunities that VR presents for storytellers.

The project originally entered development through the support of both the Creative Europe MEDIA Sub-Programme and Northern Ireland Screen, and has most recently been supported by Future Screens NI and HTC Viveport. Italic Pig is currently looking for adventurous partners to help fund and support the completion of The Infinite Hotel.

Trailer for The Infinite Hotel

About Raindance Immersive Summit

https://www.raindanceimmersive.com/

About Italic Pig

@italicpig

www.italicpig.com

Italic Pig is a kickass Northern Irish entertainment studio filled with creative, talented and attractive individuals. We create sarcastically epic, narrative-driven stories for all audiences and platforms, and occasionally win awards for them.

About Kevin Beimers

kevin@italicpig.com

Creator/Director Kevin Beimers entered the games industry nine years ago by way of programming, web development, animation, art direction and scriptwriting. His first release under Italic Pig was published by Team17, and was nominated by the Writers’ Guilds of Ireland & Great Britain. He’s a regular speaker at worldwide gaming events, has won multiple Big Indie Pitch competitions, a Big Indie Award and a GDC Best In Play.

Future Screens NI: A Framework to Deliver Opportunity and Growth within the Creative Industries

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According to the most recent data produced by DCMS, the Creative Industries has the most jobs (2.0 million). Growth is also apparent within the Digital Sector which accounts for 1.5 million jobs.  The number of jobs in the Creative Industries increased by 30.6% from 2011: three times the growth rate of employment in the UK overall (10.1%) (DCMS, 2019[1]).  The most recent figures from DCMS show that within Creative Industries, Digital and Telecoms sectors, fewer than 10% of jobs were held by those considered ‘less advantaged’, compared to the UK average of (32.3%)[2].  The Creative industries and the Digital have higher levels of participation of BAME and a greater proportion of employees who were born outside of the UK.  These figures illustrate that capacity exists within the Creative sector to realise diversity and inclusion as exemplified through significant capacity for expansion and some evidence of greater diversity.  That said the challenge of delivering diversity and inclusion persists. 

Nowhere is this challenge more paramount than within the Northern Ireland context.  Northern Ireland represents a society transitioning out of a prolonged conflict.  Growth and expansion within the Creative Industries within the Northern Ireland context presents the opportunity to create employment that transcends beyond the challenges of sectarian divisions and in doing so presents opportunities to those people and communities who have as yet been unable to fully benefit.  Future Screen NI which is a £13mn creative cluster in Northern Ireland funded by the Industrial Strategy via the Arts and Humanities Research Council (AHRC), as well as the industry has openly identified this challenge and taken measures to resolve it.  These measures although at an early stage of development have the potential to transform both the creative and employment landscape within the NI context. 

The NI Creative Industries Cluster has the potential to be a sustainable creative ecosystem operating at local, national and international levels. It is built upon well-developed resilient and tacit networks and supports, economic, cultural, and social, whilst also having the clear potential for new, exciting and economically sustainable international capabilities. For a region emerging from a period of conflict and social and cultural division and dysfunction, the creative industries sector offers an alternative and successful paradigm for economic attainment, cultural expression, and personal growth. This has generated the potential for the creative industries to provide a more neutral space in a transitional period (outside the accepted cultures of binary opposition), differences between approaches to education and skills across divided communities, and the impact of deindustrialization (especially in working class communities). Whilst recognising that there is need to construct new narratives for the region, which are grounded in the economic, creative, social, and cultural ecology of Northern Ireland, and to bring these stories to the communities where they can most make a difference.

In order to achieve this the project has embarked upon a Future Focused Research and Development Stream with the overall aim of widening participation in the creative industries.  This ambitious endeavour is built upon a partnership developed between the Future Screens NI and the World Building Institute in Los Angeles which is led by Future Technologist, Alex McDowell, also well-known for his role as the Creative Director of the Minority Report.  World building is a design practice which has been applied to significant societal challenges in a variety of contexts including Berlin and Saudi Arabia.  The holistic and collaborative structure which is applied through world building is particularly relevant within the NI context given the unique nature of both the traditional and creative economy, and the significant socio-cultural challenges that persist within a society transitioning from a prolonged conflict.  The location of world building within both organic and fluid narrative presents the potential to devise a new framework which can be applied across a variety of significant challenges which persist including the need to generate a social and cultural dividend alongside economic growth, to build inclusivity and to both generate and share prosperity, particularly within communities and populations considered to be left behind.  The world building approach both identifies and listens to domain expertise that extends beyond the technical knowledge of both design and production generating seeds which can build a framework with the capacity to propel the development of infrastructure, generate and utilise resources, identify and resolve societal or cultural challenges, empower people and build capacity (McDowell, 2019)[3]. The framework will pioneer new technologies with the overall aim of sharing human and financial resources with those who have as yet been excluded.

There are of course already existing examples of good practice within the NI context.  The Gaming industry in NI includes a proliferation of young women entrepreneurs who are at the forefront of technical advances within the region.  The region is also home to a number of unique initiative which have the overall aim of broadening access to the creative industries.  Future Screens NI have funded an initiative with Farset Labs and researchers at Queen’s University Belfast which is exploring the ways in which immersive sound spaces can provide an accessible creative space for disabled musicians.  The region is also home to Paper Owl who developed the children’s TV series Pablo which follows the adventures of a five year old autistic boy. 

The region also has recognised strengths and unrealised potential in VR/AR, Machine Learning and Data Analytics.  Future Screens NI has the potential to act as vehicle to stimulate the creative industries and digital sector in a manner which advances the whole of society whilst recognising the need to apply technology towards addressing economic societal challenges in order to achieve better outcomes for the economy, society and the environment.  The World Building has the potential be extended towards addressing both the local and global challenge of developing technology for good.

Whilst Future Screens NI identified the need to leverage the social and economic dividend from investment in the Creative industries and is developing a mechanism to deliver greater diversity and inclusion building upon the uniqueness of both the expertise and challenges within the region.  There remains the added challenge to government to ensure that data and policy developments keep up.


[1] https://assets.publishing.service.gov.uk/government/uploads/system/uploads/attachment_data/file/811903/DCMS_Sectors_Economic_Estimates_2018_Employment_report.pdf

[2] https://assets.publishing.service.gov.uk/government/uploads/system/uploads/attachment_data/file/811903/DCMS_Sectors_Economic_Estimates_2018_Employment_report.pdf

[3]
McDowell, A., (2019) Storytelling shapes the future, Journal of Futures Studies 23(3):105-112

 

The World Building Institute Comes to Belfast

Over the last few months Future Screens NI has been in negotiation with Alex McDowell (https://en.m.wikipedia.org/wiki/Alex_McDowell) of the World Building Institute (http://worldbuilding.institute/) with a view to developing a project aimed at creating a future vision for the creative industries in NI which could bring together the industry and local people, particularly those who have felt most disenfranchised from the economic growth Belfast (and the region in general) has been enjoying.

We have great pleasure in announcing that Alex McDowell has accepted the invitation to work with us and will be making an initial project scoping visit to Belfast at the end of May as part of the leadership work Future Screens NI is committed to supporting. While there is much to be planned and developed the general thrust of the work will involve the design and construction of a Story Machine. The exact nature of this machine, both in terms of technology and content will be dependent on input from as many voices as possible, industry, community groups, community activists, government bodies and interested individual artists and creatives. 

We are in the process of developing a detailed schedule for Alex’s three day visit and will be liaising with key stakeholders over the next couple of weeks to ensure as many voices as possible can contribute to the work. We look forward to having your input and as they say in all the best cliched articles - watch this space.

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Alex McDowell Professor of Practice at the World Building Institute